Tag Archives: MMORPGs

In Which ANT Meets Rhetorical Theory, And Even Objects Have Agency_Case Study #2 WoW

For this second case study, I am approaching guilds in World of Warcraft from Rhetorical Situation Theory (Lloyd Bitzer and Richard Vatz) and Actor-Network-Theory (Bruno Latour). While Rhetorical Situation is focused on humans as rhetors and the functions and effects of rhetorical … Continue reading

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